<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>SealedSun.ch &#187; Uncategorized</title>
	<atom:link href="http://www.sealedsun.ch/press/archive/category/uncategorized/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sealedsun.ch/press</link>
	<description>Programming language implementation, self-taught.</description>
	<lastBuildDate>Wed, 23 Dec 2009 04:30:22 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Shadow ids in Prexonite Script</title>
		<link>http://www.sealedsun.ch/press/archive/2009/shadow-ids-in-prexonite-script/</link>
		<comments>http://www.sealedsun.ch/press/archive/2009/shadow-ids-in-prexonite-script/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 22:48:22 +0000</pubDate>
		<dc:creator>SealedSun</dc:creator>
				<category><![CDATA[Prexonite]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[C#]]></category>

		<guid isPermaLink="false">http://www.sealedsun.ch/press/?p=128</guid>
		<description><![CDATA[It&#8217;s time for a new release of the Prexonite Script language:

Prexonite March09 Sources
Prexonite March09 Binaries

New this time around is the very small but useful addition of shadow ids, a feature not entirely unlike  the concept of shadowing in C#, thus the name.
Imagine you are working with two comparatively complex libraries, say a convenient wrapper around [...]]]></description>
		<wfw:commentRss>http://www.sealedsun.ch/press/archive/2009/shadow-ids-in-prexonite-script/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ACFactory Day 3: Authoring XAML</title>
		<link>http://www.sealedsun.ch/press/archive/2009/acfactory-day-3-authoring-xaml/</link>
		<comments>http://www.sealedsun.ch/press/archive/2009/acfactory-day-3-authoring-xaml/#comments</comments>
		<pubDate>Mon, 19 Jan 2009 22:48:10 +0000</pubDate>
		<dc:creator>SealedSun</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.sealedsun.ch/press/archive/2009/acfactory-day-3-authoring-xaml/</guid>
		<description><![CDATA[
This is the third part of a series documenting the development of ‘ACFactory’ (ACFabrik in German), an application that generates printable character sheets for the Pen &#38; Paper role playing game Arcane Codex (English page).
You might also want to read Day 2: ExtendableEnum and XAML Serialization.
File Formats
ACFactory is going to use two file formats: *.aclib [...]]]></description>
		<wfw:commentRss>http://www.sealedsun.ch/press/archive/2009/acfactory-day-3-authoring-xaml/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
