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	<title>SealedSun.ch &#187; Projects</title>
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	<description>Programming language implementation, self-taught.</description>
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		<title>Multithreaded Prexonite</title>
		<link>http://www.sealedsun.ch/press/archive/2009/multithreaded-prexonite/</link>
		<comments>http://www.sealedsun.ch/press/archive/2009/multithreaded-prexonite/#comments</comments>
		<pubDate>Wed, 23 Dec 2009 04:29:25 +0000</pubDate>
		<dc:creator>SealedSun</dc:creator>
				<category><![CDATA[Prexonite]]></category>
		<category><![CDATA[Programming]]></category>
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		<guid isPermaLink="false">http://www.sealedsun.ch/press/?p=151</guid>
		<description><![CDATA[Yesterday, I watched the Google TechTalk presentation of the programming language Go (see golang.org). Even though I don’t believe Go will become very popular, there was one aspect of the language that “inspired” me. One of Go’s major advantages is the fact that concurrency (and coordination thereof) is built deep into the language. Every function [...]]]></description>
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		<title>ACFactory Day 5: Welcome to Paper World</title>
		<link>http://www.sealedsun.ch/press/archive/2009/acfactory-day-5/</link>
		<comments>http://www.sealedsun.ch/press/archive/2009/acfactory-day-5/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 16:26:10 +0000</pubDate>
		<dc:creator>SealedSun</dc:creator>
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		<category><![CDATA[Programming]]></category>
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		<guid isPermaLink="false">http://www.sealedsun.ch/press/?p=115</guid>
		<description><![CDATA[This is the fifth part of a series documenting the development of ‘ACFactory’ (ACFabrik in German), an application that generates printable character sheets for the Pen &#38; Paper role playing game Arcane Codex (English page).
You might also want to read ACFactory Day 4: Command &#38; Control.
Pixels in WPF are device-independent and set at 96 pixels [...]]]></description>
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		<title>ACFactory Day 4: Command &amp; Control</title>
		<link>http://www.sealedsun.ch/press/archive/2009/acfactory-day-4/</link>
		<comments>http://www.sealedsun.ch/press/archive/2009/acfactory-day-4/#comments</comments>
		<pubDate>Mon, 19 Jan 2009 23:22:26 +0000</pubDate>
		<dc:creator>SealedSun</dc:creator>
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		<guid isPermaLink="false">http://www.sealedsun.ch/press/archive/2009/acfactory-day-4/</guid>
		<description><![CDATA[This is the fourth part of a series documenting the development of ‘ACFactory’ (ACFabrik in German), an application that generates printable character sheets for the Pen &#38; Paper role playing game Arcane Codex (English page).
You might also want to read Day 3: Authoring XAML.
Today, I was mostly lost in the vast unknown jungle that WPF [...]]]></description>
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		<title>ACFactory Day 2: ExtendableEnum and XAML Serialization</title>
		<link>http://www.sealedsun.ch/press/archive/2009/acfactory-day-2/</link>
		<comments>http://www.sealedsun.ch/press/archive/2009/acfactory-day-2/#comments</comments>
		<pubDate>Sun, 18 Jan 2009 18:05:58 +0000</pubDate>
		<dc:creator>SealedSun</dc:creator>
				<category><![CDATA[.NET]]></category>
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		<guid isPermaLink="false">http://www.sealedsun.ch/press/?p=91</guid>
		<description><![CDATA[This is the second part of a series documenting the development of ‘ACFactory’ (ACFabrik in German), an application that generates printable character sheets for the Pen &#38; Paper role playing game Arcane Codex (English page).
You might also want to read Day 1: SealedSun goes WPF.
ExtendableEnum
Talents in Arcane Codex have a number of properties that are [...]]]></description>
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		<title>ACFactory Day 1: SealedSun goes WPF</title>
		<link>http://www.sealedsun.ch/press/archive/2009/acfactory-day-1/</link>
		<comments>http://www.sealedsun.ch/press/archive/2009/acfactory-day-1/#comments</comments>
		<pubDate>Sat, 17 Jan 2009 19:15:59 +0000</pubDate>
		<dc:creator>SealedSun</dc:creator>
				<category><![CDATA[.NET]]></category>
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		<category><![CDATA[WPF]]></category>
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		<guid isPermaLink="false">http://www.sealedsun.ch/press/archive/2009/acfactory-day-1/</guid>
		<description><![CDATA[This is the first part of a series documenting the development of &#8216;ACFactory&#8217; (ACFabrik in German), an application that generates printable character sheets for the Pen &#38; Paper role playing game Arcane Codex (English page).
Before I explain why I chose to implement ACFactory in WPF, let me quickly sketch the application&#8217;s functionality planned for the [...]]]></description>
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