<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>SealedSun.ch &#187; Games</title>
	<atom:link href="http://www.sealedsun.ch/press/archive/category/games/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sealedsun.ch/press</link>
	<description>Programming language implementation, self-taught.</description>
	<lastBuildDate>Wed, 23 Dec 2009 04:30:22 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>ACFactory Day 2: ExtendableEnum and XAML Serialization</title>
		<link>http://www.sealedsun.ch/press/archive/2009/acfactory-day-2/</link>
		<comments>http://www.sealedsun.ch/press/archive/2009/acfactory-day-2/#comments</comments>
		<pubDate>Sun, 18 Jan 2009 18:05:58 +0000</pubDate>
		<dc:creator>SealedSun</dc:creator>
				<category><![CDATA[.NET]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Programs]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[ACFabrik]]></category>
		<category><![CDATA[ACFactory]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[series]]></category>
		<category><![CDATA[WPF]]></category>
		<category><![CDATA[XAML]]></category>

		<guid isPermaLink="false">http://www.sealedsun.ch/press/?p=91</guid>
		<description><![CDATA[This is the second part of a series documenting the development of ‘ACFactory’ (ACFabrik in German), an application that generates printable character sheets for the Pen &#38; Paper role playing game Arcane Codex (English page).
You might also want to read Day 1: SealedSun goes WPF.
ExtendableEnum
Talents in Arcane Codex have a number of properties that are [...]]]></description>
		<wfw:commentRss>http://www.sealedsun.ch/press/archive/2009/acfactory-day-2/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>ACFactory Day 1: SealedSun goes WPF</title>
		<link>http://www.sealedsun.ch/press/archive/2009/acfactory-day-1/</link>
		<comments>http://www.sealedsun.ch/press/archive/2009/acfactory-day-1/#comments</comments>
		<pubDate>Sat, 17 Jan 2009 19:15:59 +0000</pubDate>
		<dc:creator>SealedSun</dc:creator>
				<category><![CDATA[.NET]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[ACFabrik]]></category>
		<category><![CDATA[ACFactory]]></category>
		<category><![CDATA[C#]]></category>
		<category><![CDATA[series]]></category>
		<category><![CDATA[WPF]]></category>
		<category><![CDATA[XAML]]></category>

		<guid isPermaLink="false">http://www.sealedsun.ch/press/archive/2009/acfactory-day-1/</guid>
		<description><![CDATA[This is the first part of a series documenting the development of &#8216;ACFactory&#8217; (ACFabrik in German), an application that generates printable character sheets for the Pen &#38; Paper role playing game Arcane Codex (English page).
Before I explain why I chose to implement ACFactory in WPF, let me quickly sketch the application&#8217;s functionality planned for the [...]]]></description>
		<wfw:commentRss>http://www.sealedsun.ch/press/archive/2009/acfactory-day-1/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Is Digital Distribution Flawed?</title>
		<link>http://www.sealedsun.ch/press/archive/2007/is-digital-distribution-flawed/</link>
		<comments>http://www.sealedsun.ch/press/archive/2007/is-digital-distribution-flawed/#comments</comments>
		<pubDate>Mon, 12 Nov 2007 22:03:54 +0000</pubDate>
		<dc:creator>SealedSun</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Coding Horror]]></category>
		<category><![CDATA[digital distribution]]></category>
		<category><![CDATA[half-life]]></category>
		<category><![CDATA[oblivion]]></category>
		<category><![CDATA[steam]]></category>

		<guid isPermaLink="false">http://www.sealedsun.ch/press/archive/2007/is-digital-distribution-flawed/</guid>
		<description><![CDATA[&#xA0;
Coding Horror: The Sad State of Digital Software Distribution just opened my eyes.
Jeff Atwood writes about prices of digitally distributed software. Have you noticed, that digital versions normally cost as much as the physical ones? Also keep in mind, that the former actually comes with additional value in the form of a DVD box and [...]]]></description>
		<wfw:commentRss>http://www.sealedsun.ch/press/archive/2007/is-digital-distribution-flawed/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
